![]() Using Erus the Wizard's type 1 ability can sometimes freeze the fight. Instead, go to the last boss and simply use all the potions in your inventory: At some point the game should register what you're doing and open up the type. Erus the Wizard's arctype doesn't open despite using four potions. Also build him for damage (either crit, or str, including the ring rune). Armor ignore rune to Meledar (hopefully you get one).Put armor break runes to Ranged, and possible the melee.Give hero dodge, and one armor (best option is the rune that gives both armor and dodge).Last mercenary: Melee fighter, either Melic (type 1) or Darion (type 2) - the one you didn't pick before.Third mercenary: Ranged, either Zoe (type 1) or Velana (type 1).Second mercenary: Melee fighter, either Melic (type 1) or Darion (type 2).First mercenary: Meledar The Crossbowman (type 3).The following suggestions are the optimal ones (in normal, the mercs options you get are random):.If you survive all the way to the last boss, you're most likely already strong enough to win easily (he's kinda pushover). Use potions early (especially castle fights and barbarians).Here's more specific tips for the normal difficulty. Loot at the stats of the specific enemies or bosses in the enemy list if needed. Once your units start the game from the level 10, the game is very easy to complete. Unlock all the mercenaries, get some achievements, and so forth. You're going to die couple of times, especially to Lieutenant Shear (you need to backstab him, or he won't die). This mode is difficult at the start, but very easy after you get the levels. ![]()
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